Live Towny settings
Complete reference for town creation costs, claim pricing ladders, daily upkeep requirements, plot taxes, and server rules on Sunshine Survival.
On this page
Setup and claim costs
| Action | Live value | When is it paid? |
|---|---|---|
| New town | $200 | During /t new <isim>. |
| First claim / townblock | $15 | When adding a new townblock to the town area. |
| Claim increase multiplier | ×1,1 | In the config the claim cost is tied to a 1.1 multiplier on every increase. |
| Maximum claim price | Unlimited (-1) | The fixed price cap is disabled in the server config. |
| New nation | $1.000 | During the /n new <isim> flow. |
| Outpost | $500 | When creating an outpost. |
| Town spawn travel | Same world $0 | When travelling to the town spawn from the same world. |
| Nation spawn travel | $2 | Travel to a nation member’s spawn. |
| Ally spawn travel | $3 | Travel to an allied nation’s spawn. |
| Public spawn | $5, cap $10 | On public spawn travel. |
Taxes and daily upkeep
| Item | Live value | Comment |
|---|---|---|
| Town upkeep | $5 | Town plot based upkeep is enabled. |
| Nation upkeep | $25 | Per-nation town upkeep is enabled. |
| Default town tax | $0 | Default tax is 0 on a fresh setup. |
| Default shop tax | $0 | Shop tax is 0 by default. |
| Default embassy tax | $0 | Embassy tax is 0 by default. |
| Plot tax | $0 | Default plot tax is 0; the mayor can change it. |
| Town tax cap | %25 | The config limit for the town manager’s tax percentage. |
| Nation tax cap | %25 | The config limit for the nation tax percentage. |
Claims and world rules
Claimable
Claims are enabled in the Towny world records, including world, maden, maden_nether and maden_end.
Claim radius
The live claiming config has max_claim_radius_value: 4. This value is the config limit for Towny’s claim range.
Wilderness
Build, destroy, switch and item use are disabled by default in unclaimed areas.
PvP
PvP is enabled in the live world records; town / plot permissions and player preference still apply separately.
Explosions and fire
Explosions and firespread are enabled in the world settings; town protection is evaluated together with the permissions inside the claim.
War infrastructure
The Towny world records have warAllowed=true. The SiegeWar page should be expanded as the war conditions are clarified.
A safe town setup flow
Prepare the town budget
Set aside the $200 creation fee and $15 for the first claim. After that, factor in the $5 daily town upkeep.
Choose a permanent world
Check the world rules. The main world for your home and settlement and the mining world for resources is the healthier split.
Homeblock and claim
After
/t new <isim>, set your homeblock; then add only the area you will really protect with/t claim.Test the permissions
After adding members, test door, chest, button and block permissions with a friend. Don’t hand the manager role to everyone.
Town commands
| Command | Action |
|---|---|
/t new <isim> | Creates a town. |
/t claim | Claims the townblock you are standing in. |
/t unclaim | Releases a claim; check the plot management and deletion rules. |
/t add <oyuncu> | Adds a player to the town. |
/t kick <oyuncu> | Removes a player from the town. |
/plot | Plot type and permission actions. |
/t set spawn | Sets the town spawn. |
/n new <isim> | The nation creation flow. |