Towns and protection
Learn the core workflow of Towny for your home, plots, and resident permissions on Sunshine Survival: protection first, growth second.
On this page
Order for founding a town
Pick a safe region
For permanent builds, choose a spot in the main world. Mining worlds are for gathering resources; check the world's rules before founding a town.
Create your town
/t new <isim>Towny command starts the creation flow. Verify the required money and permission conditions from the in-game message.Expand your land
Manage your claims, plots and borders with the town menu or Towny commands. Check the town balance and daily upkeep before every expansion.
Set player permissions
Separate member, helper and manager roles. Test build, chest and door permissions from the town menu before leaving them open to everyone.
Basic town commands
| Command | What it's for |
|---|---|
/kasaba / /tmenu | Opens the visual town management menu. |
/t new <isim> | Creates a new town. |
/t claim | Starts the flow to add your current chunk to the town area. |
/plot | Used for plot actions and plot permissions. |
/tfly / /townfly | Toggles flight inside the town. |
/n new <isim> | The starting command for the nation path later on. |
Growing your town
Town bank
Track the town balance for claims, taxes and other expenses. Don't mix the mayor's money with town money.
Plot layout
Plan houses, shops, farms and shared areas as separate plots. Give each player only the plot they need.
Nations and sieges
Learn the nation and SiegeWar flow after this basic protection setup. The town's exact fees, limits and world flags were summarised from live settings on the Town Rules and Costs page.