Public data catalog
An item, enchantment and pet index built from Sunshine’s live public settings. This page is a searchable reference; your inventory, wallet and progress are not published in this catalog.
102 custom items
Tier and type come from the CLLLEssences item_tiers record; source and short ability notes come from the item_descriptions record.
Showing 102 results.
| Item | Tier | Type | Source | Short description |
|---|---|---|---|---|
| Daybreaker | Common | Weapon | Nether Kuartz Palace chests | Solar flare burst; stronger during the day |
| Warping Witherblade | Common | Weapon | Boss reward system | Teleports behind your target; inflicts Wither |
| Blazing Hatchet | Common | Weapon | Piglin Castle chests | Sets targets on fire when thrown; long cooldown |
| Chilling Blade | Common | Weapon | Nether structure chests | Briefly slows your target; great for stopping runners in PvP |
| Greatsword Of Sacrifice | Mythic | Other | Kadim Harvester Titan boss | Highest single-hit damage measured: 25; reduced attack speed – heavy and slow |
| Scarlet Dagger | Common | Weapon | Nether structure chests | Fast attacks; heals you a little on hit |
| Voltaic Trident | Legendary | Ranged | Nether Reactor, or Kadim Demirci | Chain lightning when thrown; arcs to nearby targets |
| Withersbane | Rare | Weapon | Piglin Castle chests, or Kadim Demirci (Lv. 10) | Cancels the Wither effect; heavy damage to Wither mobs |
| Holy Wrath | Legendary | Ranged | Nether Kuartz Palace chests, or Kadim Demirci | Multi-directional blast barrage; dozens of explosion points per shot |
| Firestorm | Rare | Other | Harabe Wither City chests, or Kadim Demirci | Blazing meteor rain; pounds a wide area |
| Multiplex Crossbow | Uncommon | Ranged | Nether structure chests | Fires several arrows at once; shotgun-like at close range |
| Sentrys Wrath | Rare | Ranged | Drops from the Nether Sentry mob, or Kadim Demirci | Sprays area explosions and lightning; heals undead mobs and burns the rest |
| Trailblazer | Uncommon | Other | Nether structure chests, or Kadim Demirci | Arrows that leave a trail of fire; handy for marking paths in dark caves |
| Ragnarok | Legendary | Other | Nether Reactor (Sanctum) central chamber, or Kadim Demirci | Engulfs the impact area in fire; a chain of lightning and explosions |
| Scouts Battle Helm | Common | Armor | Boss reward system | Lets you dash forward; breaks full set bonuses |
| Infernal Wings | Legendary | Armor | Nether Reactor, or Kadim Demirci (Lv. 15) | Self-powered thrust; gliding without rockets |
| Necrotic Shield | Common | Shield | Harabe Wither City chests, or Kadim Demirci (Lv. 10) | Infects attackers with Wither when you block; a passive counterattack |
| Radiation Shield | Common | Shield | Nether Reactor, or Kadim Demirci (Lv. 10) | Releases a toxic aura when raised; effective against small mobs |
| Prismatic Shield | Common | Shield | Kadim Demirci (Lv. 10) | Bursts blinding light when you block; knocks surroundings back |
| Torch Of Lunacy | Common | Tool | Drops from a Sentry mob | Briefly disorients mobs; blinds the holder too – risky |
| Unstable Powder | Common | Tool | Castle alchemist barrel | A small throwable explosive; useless in a serious fight |
| Cake Batter | Common | Tool | Drops from a Torte mob | Hunger and saturation effects; a fun ingredient |
| Scroll Of Returning | Common | Other | Boss reward system | Instantly teleports you to spawn; a lifesaver when death is close |
| Restless Nature | Common | Other | Nether structure chests | Creates an environmental effect; not a combat item |
| Hefty Pickaxe | Common | Tool | Nether structure chests | Breaks a wide area in one swing; a serious mining speed boost |
| End Excalibur | Legendary | Weapon | Empress of Light boss, or Kadim Demirci (Lv. 15) | Charge/discharge cycle – hits hard when charged; armor-piercing magic damage (7) |
| Cursed Sea Blade | Rare | Weapon | Drops from an Elder Guardian | Water vortex burst; launches your target into the air |
| Empty Staff | Common | Magic | Bastion chests | Useless on its own; imbued with enchantments to become a staff |
| Electric Staff | Rare | Magic | Void Sorcerer boss, or Kadim Demirci | Calls real lightning onto your target (8 damage); works regardless of weather |
| Ice Staff | Legendary | Magic | Kadim Demirci – Spellbound forge | Ice projectile (10 damage); slows the target it hits |
| Fire Staff | Rare | Magic | Kadim Demirci – Spellbound forge | Fireball (8 damage); sets the impact point alight |
| Windsweeper | Uncommon | Weapon | Craft recipe – Spellbound | Unleashes a tornado wave (3 damage); deflects incoming arrows |
| Withering Sword | Rare | Weapon | Shulk Sovereign boss, or Kadim Demirci (Lv. 12) | Infects your target with Wither; stored souls heal you |
| Mega Hammer Enchanted | Legendary | Other | Trial Chambers ominous vault | Ground-slam shockwave; launches nearby mobs into the air |
| Dagger | Common | Tool | Drops when a zombie is killed | Fast but short-ranged; grants you speed |
| Bone Wand | Uncommon | Magic | Ancient City chests | Fires bone shards; low damage – an early game item |
| Evokers Wrath | Uncommon | Other | Drops when an evoker is killed | Summons evoker fangs from the ground; grants you speed and jump boost |
| Chainfiring | Uncommon | Ranged | Drops from the Chainfiring Pillager mob | Rapid chained shots; no reload delay |
| Endlight | Uncommon | Ranged | End City treasure chests | Beam of light (5 damage); lights up the area |
| Blowgun | Uncommon | Ranged | Craft recipe – Spellbound | Shoots poisoned darts (3.5 damage); poisons your target |
| Zg Crossbow | Uncommon | Ranged | Obtained through piglin bartering | Zero-gravity explosive bolt; flies straight at long range |
| Magmus Charger | Mythic | Ranged | Ruler of Flames boss | Explosive magma projectile (13 damage); leaves an explosion area on impact |
| Crucible | Legendary | Weapon | Bastion treasure chests | Highest melee damage measured: 14; creates a large area explosion at full charge |
| Broken Crucible | Uncommon | Other | Bastion chests | One-time energy discharge (14 damage); useless once used |
| Golden Ocean Edge | Uncommon | Weapon | Buried treasure chests | Speed and breathing support underwater; bonus damage to sea creatures |
| Moonlight Edge | Rare | Weapon | Kadim Demirci – Spellbound forge | Moonlight beam (8 magic damage); strikes from a distance |
| Blazeblade | Legendary | Weapon | Ruler of Flames boss, or Kadim Demirci (Lv. 10) | Switches to fire mode and explodes on hit (10 damage); scatters burning flames around |
| Thorn Blossom | Rare | Weapon | Craft recipe – Spellbound | Launches thorned vines (5 damage); roots the target in place |
| Nether Fortress Notch | Uncommon | Other | Nether Fortress chests | Used to upgrade Spellbound weapons; useless on its own |
| Ancient Wooden Sword | Common | Weapon | Rarely found in the End | Unbreakable; comically low damage |
| Bell Flower | Common | Accessory | Grows on the End islands | A small speed boost; mostly decorative |
| Call Of The Void | Rare | Ranged | Drops from End City mobs | Void arrow (4 damage); pulls mobs in where it lands |
| Boots | Rare | Armor | End City chests, or Kadim Demirci (Lv. 12) | Set bonus: permanent extra health; high physical resistance |
| Chestplate | Rare | Armor | End City chests, or Kadim Demirci (Lv. 13) | Set bonus: permanent extra health; high physical resistance |
| Helmet | Rare | Armor | End City chests, or Kadim Demirci (Lv. 12) | Set bonus: permanent extra health; high physical resistance |
| Leggings | Rare | Armor | End City chests, or Kadim Demirci (Lv. 12) | Set bonus: permanent extra health; high physical resistance |
| Decayed Clover | Common | Accessory | Found on the End islands | Raises your crit chance; a small boost to loot luck |
| Dragon Wings | Legendary | Armor | End ship locked vault | High durability (648); provides defense in place of a chestplate |
| Dragonblade | Mythic | Weapon | Empress of Light boss | Pierces 40% of armor and boosts damage by 40%; builds dragon charge on hit |
| Duskberry | Uncommon | Accessory | Grows on the End islands | Grants brief support when eaten; fades next to a golden apple |
| Empress Wings | Rare | Armor | End ship locked vault | Spreads a support aura while flying; valuable in team play |
| Endermans Hand | Common | Accessory | Drops when an Enderman is killed | Extends block placing and breaking range; a comfort pick for builders |
| Fisher Of Voids | Legendary | Tool | Kadim Altar ritual, or Kadim Demirci (Lv. 14) | Fishes in the Void beneath the End islands; pulls up ancient treasures and rare items |
| Boots | Uncommon | Armor | End City chests | Set bonus: constant light regeneration; light armor |
| Chestplate | Uncommon | Armor | End City chests | Set bonus: constant light regeneration; light armor – weak against heavy hits |
| Helmet | Uncommon | Armor | End City chests | Set bonus: constant light regeneration; light armor – weak against heavy hits |
| Leggings | Uncommon | Armor | End City chests | Set bonus: constant light regeneration; light armor |
| Fluffy Hammer | Legendary | Weapon | Empress of Light boss | A 10-damage strike; an explosion at the impact point |
| Boots | Rare | Armor | End City chests, or Kadim Demirci (Lv. 14) | Set bonus: lights up the area; fire resistance and protection |
| Chestplate | Rare | Armor | End City chests, or Kadim Demirci (Lv. 15) | Set bonus: lights up the area; fire resistance and protection |
| Helmet | Rare | Armor | End City chests, or Kadim Demirci (Lv. 14) | Set bonus: lights up the area; fire resistance and protection |
| Leggings | Rare | Armor | End City chests, or Kadim Demirci (Lv. 14) | Set bonus: lights up the area; fire resistance and protection |
| Harvester | Legendary | Weapon | Kadim Altar ritual | A 15-damage reaping slash; mobs you hit drop extra loot |
| Kaleidoscope | Mythic | Weapon | Empress of Light boss | Charge-based armor piercing: 15% / 25% / 35%; full charge boosts damage by 50% |
| Life Crystal | Legendary | Accessory | Kadim Altar ritual, or Kadim Demirci (Lv. 14) | Adds a permanent extra heart to your health bar; the effect is permanent |
| Phantom Wings | Rare | Armor | End ship locked vault | Speed boost while flying at night; reduces your visibility |
| Prismatic Pearl | Rare | Accessory | Kadim Altar ritual | Unlimited teleportation; deals no damage to the user |
| Prismatic Punch | Legendary | Ranged | Empress of Light boss | Prismatic shock burst on impact; wide knockback |
| Prismember | Legendary | Weapon | Caught by fishing in the Void | Pierces 55% of armor – one of the top piercers; charge it while sneaking to wrap your surroundings in flames |
| Radiant Jewel | Common | Accessory | End City chests | Constantly lights up the area; keeps the darkness at bay |
| Reinforced Horse Armor | Rare | Armor | End City chests | Gives your horse heavy protection; fire and fall resistance |
| Sandstorm Trident | Rare | Ranged | Kadim Altar ritual | Creates a wind tunnel; launches you forward – both a weapon and a movement tool |
| Satchel Of Voids | Rare | Accessory | Kadim Altar ritual | Access to the Kadim Altar from any world; brings ritual crafting to your feet |
| Sharanga | Legendary | Ranged | Village fletcher (level 5 trade), or Kadim Demirci (Lv. 16) | Zero-gravity spectral arrows; no distance math – they fly exactly where you aim |
| Shulker Axe | Uncommon | Tool | End City chests | High durability; Shulker set synergy |
| Boots | Legendary | Armor | End City chests, or Kadim Demirci (Lv. 17) | Set bonus: immunity to levitation; high resistance |
| Chestplate | Legendary | Armor | End City chests, or Kadim Demirci (Lv. 18) | Set bonus: immunity to levitation; high resistance and fire resistance |
| Helmet | Legendary | Armor | End City chests, or Kadim Demirci (Lv. 17) | Set bonus: immunity to levitation; deflects shulker bullets |
| Shulker Hoe | Common | Tool | End City chests | High durability; a farming tool – no combat value |
| Leggings | Legendary | Armor | End City chests, or Kadim Demirci (Lv. 17) | Set bonus: immunity to levitation; high resistance |
| Shulker Pickaxe | Rare | Tool | End City chests | Sends broken blocks straight into a shulker box; no more inventory overflow |
| Shulker Shovel | Common | Tool | End City chests | High durability; a digging tool – no combat value |
| Shulker Spear | Uncommon | Weapon | End City chests | Mid-range thrust attack; Shulker set synergy |
| Shulker Sword | Rare | Weapon | End City chests | Shulker set synergy; high durability |
| Slayer Crossbow | Uncommon | Ranged | End City chests | Pierces 15% of armor; piercing bolts hit targets behind the first |
| Soaring Insignia | Mythic | Accessory | Void Sorcerer boss | Free flight while carried in your inventory; no elytra or fireworks needed |
| Spectral Fury | Common | Ranged | End City chests | Homing spectral arrows; marks the target |
| Starless Scythe | Legendary | Weapon | End City ominous vault, or Kadim Demirci (Lv. 16) | Timed crit: bonus damage on a fully charged swing; steals a share of the health you hit |
| Stellar Striker | Mythic | Weapon | Village weaponsmith (level 5 trade) | The highest damage increase in the game: 80%; pierces 50% of armor |
| Tamaris | Common | Weapon | Kadim Altar ritual | Execution strike on low-health targets; ordinary against sturdy ones |
| The Beginning And The End | Mythic | Weapon | Shulk Sovereign boss | Ignores armor completely (100% armor piercing); boosts hit damage by 50% |
| Void Pendant | Legendary | Accessory | Kadim Altar ritual, or Kadim Demirci (Lv. 16) | Permanent attack bonus when netherite is inserted; permanent damage reduction with iron |
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182 AdvancedEnchantments enchantments
The level count is the number of level definitions in the live enchantments.yml. The group name is shown as it appears in the config.
Showing 182 results.
| Enchantment | Group | Applies to | Description | Level |
|---|---|---|---|---|
| %group-color%Harvest | ULTIMATE / Ultimate | Hoes | Chance to harvest in 3x3 area. | 9 |
| %group-color%Auto Reel | ULTIMATE / Ultimate | Fishing Rod | Automatically reels in the fishing rod when it gets a bite. | 4 |
| %group-color%Gemify | FABLED / Fabled | Pickaxe | Chance for an ore block to turn into it's block | 1 |
| %group-color%Planter | ULTIMATE / Ultimate | Hoes | Plant seeds in a 3x3 area · by shift+right-clicking. | 3 |
| %group-color%Potato Planter | ULTIMATE / Ultimate | Hoes | Plant potatoes in a 3x3 area · by shift+right-clicking. | 3 |
| %group-color%Carrot Planter | ULTIMATE / Ultimate | Hoes | Plant carrots in a 3x3 area · by shift+right-clicking. | 3 |
| %group-color%Replanter | UNIQUE / Unique | Hoes | Replants crops when you break them. | 1 |
| %group-color%Strike | SIMPLE / Simple | Swords, Bow, Crossbow, Trident | Chance to strike lightning · at the opponent. | 3 |
| %group-color%Impact | ELITE / Epic | Trident | Chance to double dealt damage. | 4 |
| %group-color%Twinge | LEGENDARY / Legendary | Trident | Make your enemy bleed, if · hit using melee attack. | 4 |
| %group-color%Jelly Legs | ULTIMATE / Ultimate | Boots | Chance to negate fall damage. | 3 |
| %group-color%Wings | LEGENDARY / Legendary | Boots | Allows flying when worn. | 1 |
| %group-color%Aquatic | SIMPLE / Simple | Helmets | Breathe underwater. | 1 |
| %group-color%Smelting | SIMPLE / Simple | Pickaxes | Chance to smelt mined blocks. | 3 |
| %group-color%Experience | SIMPLE / Simple | Tools | Chance to get more experience from ores. | 5 |
| %group-color%Hasten | SIMPLE / Simple | Tools | Chance to gain Haste after breaking blocks. | 3 |
| %group-color%Haste | FABLED / Fabled | Tools | Allows you to swing your tools faster. | 3 |
| %group-color%Rebreather | SIMPLE / Simple | Pickaxe | Chance to regain air · when mining under water. | 2 |
| %group-color%Glowing | SIMPLE / Simple | Helmet | Gives permanent night vision. | 1 |
| %group-color%Decapitation | SIMPLE / Simple | Swords, Axes | Chance to have opponents · head drop on death. | 3 |
| %group-color%Forcefield | SIMPLE / Simple | Swords | Chance to push away your opponent. | 5 |
| %group-color%Epicness | SIMPLE / Simple | Swords | Gives particles and sound effects. | 3 |
| %group-color%Famine | UNIQUE / Unique | Weapons | A chance to give your opponent the hunger effect. | 4 |
| %group-color%Berserk | UNIQUE / Unique | Swords, Axes | Chance of strength · and mining fatigue. | 5 |
| %group-color%Reflect | UNIQUE / Unique | Armor | Absorb enemy damage and · reflect it back. | 5 |
| %group-color%Ward | UNIQUE / Unique | Armor | A chance to absorb enemy damage | 4 |
| %group-color%Explosive | UNIQUE / Unique | Bow | Chance for arrows to explode. | 5 |
| %group-color%Frenzy | UNIQUE / Unique | Crossbow | Chance for arrows to explode. | 5 |
| %group-color%Featherweight | UNIQUE / Unique | Swords, Axes | Chance to get a burst of haste. | 3 |
| %group-color%Sharpness Hook | ULTIMATE / Ultimate | Fishing Rod | Deal damage with the hook. | 9 |
| %group-color%Poisoned Hook | ELITE / Epic | Fishing Rod | Poisons the hook. | 3 |
| %group-color%Fire Hook | ELITE / Epic | Fishing Rod | The hook is on fire. | 3 |
| %group-color%Molten | UNIQUE / Unique | Armor | Chance of setting your attacker ablaze. | 4 |
| %group-color%Ravenous | UNIQUE / Unique | Swords, Axes | Chance to regain hunger · while fighting. | 4 |
| %group-color%Vein Miner | ELITE / Epic | Pickaxes | Mine entire vein of ores | 3 |
| %group-color%Telepathy | UNIQUE / Unique | Tools | Automatically places blocks broken · by tools in your inventory. | 4 |
| %group-color%Explosive Demise | UNIQUE / Unique | Leggings | Summon creepers as your guards · when near death. | 8 |
| %group-color%Ender Slayer | ELITE / Epic | Weapons | Increases damage dealt to Enderman and Ender dragons. | 5 |
| %group-color%Death Punch | SIMPLE / Simple | Swords, Axes | Increases damage dealt to Zombies. | 5 |
| %group-color%Bone Crusher | SIMPLE / Simple | Swords, Axes | Increases damage dealt to Skeletons. | 3 |
| %group-color%Immolate | ELITE / Epic | Swords, Axes | Increases damage dealt to Spiders. | 3 |
| %group-color%Slayer | UNIQUE / Unique | Swords, Axes | Increases damage dealt to Passive Mobs. | 4 |
| %group-color%Hunter | UNIQUE / Unique | Bow, Crossbow, Trident | Increases damage dealt to Passive Mobs. | 4 |
| %group-color%Beastslayer | LEGENDARY / Legendary | Swords, Axes | Increases damage dealt to Hostile Mobs. | 4 |
| %group-color%Hook | ELITE / Epic | Fishing Rod | Get more exp from fishing. | 3 |
| %group-color%Bait | LEGENDARY / Legendary | Fishing Rod | Chance to receive double fishing drops. | 3 |
| %group-color%Snap | ELITE / Epic | Fishing Rod | Pull hit entity towards you. | 3 |
| %group-color%Lucky | ULTIMATE / Ultimate | Fishing Rod | Chance to increase luck while fishing. | 3 |
| %group-color%Permafrost | ULTIMATE / Ultimate | Swords | Chance slow and bleed opponents. | 5 |
| %group-color%Soulless | UNIQUE / Unique | Bow, Crossbow, Trident | Increases damage dealt to Hostile Mobs. | 4 |
| %group-color%Reaper | ELITE / Epic | Axe | A chance to give your opponent the · Wither and Blindness effects · while dealing damage | 4 |
| %group-color%Nether Slayer | ELITE / Epic | Weapons | Increases damage dealt to nether mobs. | 5 |
| %group-color%Blind | ELITE / Epic | Swords | A chance of causing blindness · when attacking. | 3 |
| %group-color%Allure | ELITE / Epic | Swords | Your attack pulls mobs towards you. | 3 |
| %group-color%Frozen | ELITE / Epic | Armor | Can cause slowness to attacker · when defending. | 3 |
| %group-color%Paralyze | ELITE / Epic | Swords, Axes | Gives lightning effect and a chance · for slowness and slow swinging. | 4 |
| %group-color%Poison | ELITE / Epic | Swords, Axes | A chance of giving poison effect. | 3 |
| %group-color%Virus | UNIQUE / Unique | Bow, Crossbow, Trident | A chance of giving poison effect. | 3 |
| %group-color%Poisoned | ELITE / Epic | Armor | Chance to give poison to your attacker. | 4 |
| %group-color%Reforged | ELITE / Epic | Weapons and tools | Protects weapons and tools durability, items will be take · longer to break. | 10 |
| %group-color%Snare | ELITE / Epic | Bows | Chance to slow and fatigue · enemies with projectiles. | 4 |
| %group-color%Springs | ELITE / Epic | Boots | Gives jump boost. | 3 |
| %group-color%Undead Ruse | ELITE / Epic | Boots | When hit you have a chance to spawn zombie · hordes to distract and disorient your opponents. | 10 |
| %group-color%Voodoo | ELITE / Epic | Armor | Gives a chance to deal weakness. | 6 |
| %group-color%Wither | ELITE / Epic | Armor | A chance to give the wither effect. | 5 |
| %group-color%Perish | UNIQUE / Unique | Bow, Crossbow, Trident | A chance to give the wither effect. | 5 |
| %group-color%Smoke Bomb | ELITE / Epic | Helmet | When you are near death, you · will spawn a smoke bomb to · distract your enemies. | 8 |
| %group-color%Infernal | ELITE / Epic | Swords, Axes | Explosive fire effect. | 3 |
| %group-color%Extinguish | ELITE / Epic | Leggings | Chance to extinguish yourself · when on fire. | 3 |
| %group-color%Shockwave | ELITE / Epic | Chestplates | Chance to push back your attacker · when your health is low. | 5 |
| %group-color%Vampire | ELITE / Epic | Swords | A chance to heal you for up to · 3hp a few seconds after you strike. | 3 |
| %group-color%Greatsword | ELITE / Epic | Sword | Multiplies damage against players who are · wielding a Bow at the time they are hit. | 5 |
| %group-color%Bowmaster | ELITE / Epic | Bow, Crossbow, Trident | Multiplies damage against players who are · wielding a Sword at the time they are hit. | 5 |
| %group-color%Hardened | LEGENDARY / Legendary | Armor | Chance to recover durability when damaged by players. | 3 |
| %group-color%Patch | LEGENDARY / Legendary | Armor | Chance to recover durability when damaged by mobs. | 3 |
| %group-color%Rocket Escape | ELITE / Epic | Boots | Blast off into the air at low HP. | 3 |
| %group-color%Trickster | ELITE / Epic | Armor | When hit you have a · chance to teleport directly · behind you opponent. | 8 |
| %group-color%Timber | ULTIMATE / Ultimate | Axes | Chance to break a tree in one hit | 3 |
| %group-color%Distance | ULTIMATE / Ultimate | Weapons | Chance to distance yourself from your enemies · and gain regeneration. | 4 |
| %group-color%Cleave | ULTIMATE / Ultimate | Axes | Damages players within a radius · that increases with the level of enchant. | 7 |
| %group-color%Ambit | ULTIMATE / Ultimate | Swords, Axes | Damages mobs within a radius · that increases with the level of enchant. | 7 |
| %group-color%Angelic | ULTIMATE / Ultimate | Armor | Heals when damaged. | 5 |
| %group-color%Arrow Deflect | ULTIMATE / Ultimate | Armor | Chance to prevent enemy arrow from dealing damage. | 4 |
| %group-color%Arrow Break | ULTIMATE / Ultimate | Axe | Chance for arrows to bounce off you · while holding item with this enchant. | 6 |
| %group-color%Curse | ELITE / Epic | Armor | Chance to give your enemy mining fatigue. | 2 |
| %group-color%Diminish | ULTIMATE / Ultimate | Axes | Chance to give your enemy mining fatigue. | 1 |
| %group-color%Interrupt | ULTIMATE / Ultimate | Swords | Chance to give your enemy mining fatigue. | 2 |
| %group-color%Exalted | ULTIMATE / Ultimate | Swords | A chance of removing · bad potion effects. | 4 |
| %group-color%Ragdoll | ULTIMATE / Ultimate | Armor | Chance to be pushed · back when getting hit. | 4 |
| %group-color%Block | ULTIMATE / Ultimate | Swords | A chance to negate an attack · and deal up to 4 damage back. | 3 |
| %group-color%Trench | ULTIMATE / Ultimate | Pickaxes, Shovels | Chance to break in 3x3 area. | 9 |
| %group-color%Tunnel | ULTIMATE / Ultimate | Pickaxes, Shovels | Chance to dig tunnels and staircases · in the direction you're facing. | 9 |
| %group-color%Dodge | ULTIMATE / Ultimate | Armor | Chance to dodge physical enemy, · chance increases when sneaking. | 5 |
| %group-color%Fumble | LEGENDARY / Legendary | Chestplate | Chance to explode enemy · when hit by their arrows. | 3 |
| %group-color%Turmoil | LEGENDARY / Legendary | Armor | Chance to prevent opponents · guards from spawning. | 3 |
| %group-color%Guardians | ULTIMATE / Ultimate | Armor | A chance to spawn iron golems to · assist you and watch over you. | 10 |
| %group-color%Ice Aspect | ULTIMATE / Ultimate | Swords | A chance of causing the slowness · effect on your enemy. | 3 |
| %group-color%Momentum | ELITE / Epic | Elytra | Chance to gain speed boost · with fireworks. | 3 |
| %group-color%Reinforced | ULTIMATE / Ultimate | Elytra | Reduces damage dealt to you. | 4 |
| %group-color%Restore | FABLED / Fabled | Tools | Upon breaking, item has a chance · to lose this enchantment and repair · half of its durability. | 4 |
| %group-color%Implants | ULTIMATE / Ultimate | Helmets | Chance to restore food every few seconds. | 3 |
| %group-color%Obsidianshield | ULTIMATE / Ultimate | Armor | Gives permanent fire resistance. | 1 |
| %group-color%Piercing | ULTIMATE / Ultimate | Bows | Inflicts more damage. | 5 |
| %group-color%Archer | ULTIMATE / Ultimate | Bow | Increases damage dealt with bows. | 4 |
| %group-color%Marksman | ELITE / Epic | Crossbow | Increases damage dealt with Crossbows. | 4 |
| %group-color%Poseidon | ELITE / Epic | Trident | Increases damage dealt with Tridents. | 4 |
| %group-color%Safeguard | ULTIMATE / Ultimate | Armor | Chance to gain Damage Resistance · when defending. | 2 |
| %group-color%Disappear | ULTIMATE / Ultimate | Armor | Chance to become invisible when · low on health. | 4 |
| %group-color%Confuse | ULTIMATE / Ultimate | Swords | Chance to give nausea effect. | 4 |
| %group-color%Disintegrate | ULTIMATE / Ultimate | Swords | Chance to deal extra durability damage to · all enemy armor with every attack. | 4 |
| %group-color%Shatter | ULTIMATE / Ultimate | Axes | Chance to deal extra durability damage to · all enemy armor with every attack. | 4 |
| %group-color%Heavy | ULTIMATE / Ultimate | Armor | Decreases damage from enemy bows · by 2% per level. | 5 |
| %group-color%Devour | UNIQUE / Unique | Weapons | Chance to restore food while killing mobs. | 3 |
| %group-color%Replenish | ELITE / Epic | Pickaxes | Chance to restore food while mining. | 3 |
| %group-color%Hellfire | ULTIMATE / Ultimate | Bow | Arrows turn into fireballs. | 5 |
| %group-color%Missile | ELITE / Epic | Crossbow | Arrows turn into fireballs. | 5 |
| %group-color%Longbow | ULTIMATE / Ultimate | Bow | Greatly increases damage dealt · to enemy players that have · a bow in their hands. | 4 |
| %group-color%Tank | ULTIMATE / Ultimate | Armor | Chance to decreases damage from enemy · axes by 2% per level. | 4 |
| %group-color%Swordsman | ULTIMATE / Ultimate | Armor | Chance to reduces incoming damage while · wielding a sword by up to 22% at max level. | 5 |
| %group-color%Critical | ELITE / Epic | Swords | Increase damage done with critical hit. | 3 |
| %group-color%Rebound | LEGENDARY / Legendary | Weapons | Gain some health back after kills. | 3 |
| %group-color%Thunderlord | LEGENDARY / Legendary | Weapons | Strike monsters with lightning · every 3 consecutive hits. | 3 |
| %group-color%Netherling | ULTIMATE / Ultimate | Swords | Double damage to mobs in Nether. | 3 |
| %group-color%Endmaster | ULTIMATE / Ultimate | Swords | Double damage to mobs in End. | 3 |
| %group-color%Creeper Armor | ULTIMATE / Ultimate | Armor | Chance to be immune to explosive damage, at · higher levels you have a chance to heal. | 3 |
| %group-color%Spirits | ULTIMATE / Ultimate | Armor | Chance to spawn guard blazes. | 10 |
| %group-color%Bleed | ULTIMATE / Ultimate | Axes | Make your opponent bleed. | 6 |
| %group-color%Lava Walker | LEGENDARY / Legendary | Boots | Walk on Lava. | 1 |
| %group-color%Water Walker | LEGENDARY / Legendary | Boots | Walk on Water. | 1 |
| %group-color%Aqua | LEGENDARY / Legendary | Boots | Deal double damage while in water. | 4 |
| %group-color%Judgement | LEGENDARY / Legendary | Elytra | Chance of poisoning opponent and · gaining regeneration. | 5 |
| %group-color%Divert | LEGENDARY / Legendary | Armor | Chance of poisoning opponent and · gaining regeneration. | 5 |
| %group-color%Unholy | LEGENDARY / Legendary | Armor | Defend with weakness and wither effects. | 5 |
| %group-color%Chaos | LEGENDARY / Legendary | Trident | Deal weakness and wither effects. | 5 |
| %group-color%Convulse | LEGENDARY / Legendary | Boots | Chance to throw your · attackers into the air. | 6 |
| %group-color%Chunky | LEGENDARY / Legendary | Chestplates | Chance to receive less damage. | 6 |
| %group-color%Barbarian | LEGENDARY / Legendary | Axes | Chance to inflicts more axe damage. | 4 |
| %group-color%Lucid | LEGENDARY / Legendary | Armor | Chance to cure blindness and · gain night vision when hit. | 3 |
| %group-color%Double Strike | LEGENDARY / Legendary | Swords | A chance to strike twice. | 3 |
| %group-color%Gears | LEGENDARY / Legendary | Boots | Added speed when equipped. | 3 |
| %group-color%Inflame | LEGENDARY / Legendary | Axes | Set all players in radius on fire. | 3 |
| %group-color%Immolation | ULTIMATE / Ultimate | Swords | Set all mobs in radius on fire. | 3 |
| %group-color%Kill Aura | LEGENDARY / Legendary | Swords | Chance to kill multiple · monsters in radius. | 5 |
| %group-color%Inquisitive | LEGENDARY / Legendary | Swords | Chance to increase EXP drops from mobs. | 4 |
| %group-color%Lifesteal | LEGENDARY / Legendary | Swords | A chance to steal health · when attacking. | 5 |
| %group-color%Overload | LEGENDARY / Legendary | Armor | Unlocks additional hearts. | 3 |
| %group-color%Armored | LEGENDARY / Legendary | Armor | Decreases damage from enemy · swords by 2% per level. | 4 |
| %group-color%Blacksmith | LEGENDARY / Legendary | Axe | Repair your weapon in exchange · for dealing less damage. | 5 |
| %group-color%Immortal | FABLED / Fabled | Armor | Chance to prevents your armor · from taking durability damage. | 4 |
| %group-color%Unbreakable | FABLED / Fabled | Tools | Tools with this enchant become unbreakable | 1 |
| %group-color%Abiding | LEGENDARY / Legendary | Weapons | Weapons with this enchant become unbreakable | 1 |
| %group-color%Disarmor | LEGENDARY / Legendary | Sword | Chance of unequipping random · armor piece from your opponent. | 8 |
| %group-color%Striker | ULTIMATE / Ultimate | Bow | Rain arrows over opponent. | 3 |
| %group-color%Sniper | ULTIMATE / Ultimate | Bow | Headshots with bows · deal double damage. | 5 |
| %group-color%Deadshot | LEGENDARY / Legendary | Trident | Headshots with tridents · deal double damage. | 5 |
| %group-color%Soulbound | FABLED / Fabled | Weapons + Tools + Bows | A chance to keep item on death. | 3 |
| %group-color%Neutralize | FABLED / Fabled | Bow, Crossbow | Chance to disarm opponent. | 2 |
| %group-color%Disarm | FABLED / Fabled | Swords | Chance to disarm opponent. | 3 |
| %group-color%Phoenix | FABLED / Fabled | Chestplates | Chance to revive yourself when killed. | 3 |
| %group-color%Scare | FABLED / Fabled | Weapons | Chance to replace your opponents helmet · to a pumpkin for a short time. | 5 |
| %group-color%Strife | LEGENDARY / Legendary | Trident | Increases Trident melee damage. | 3 |
| %group-color%Spark | ELITE / Epic | Trident | Light opponents on fire. | 3 |
| %group-color%Blunt Force | ELITE / Epic | Axes | Chance to strike with great force. | 4 |
| %group-color%Aegis | ULTIMATE / Ultimate | Boots | Chance to gain speed when taking fall damage. | 3 |
| %group-color%Plummet | ULTIMATE / Ultimate | Boots | Deal damage to nearby mobs · when taking fall damage. | 3 |
| %group-color%Suspend | ELITE / Epic | Swords | Chance to cause no knockback to mobs. | 3 |
| %group-color%Night Owl | ULTIMATE / Ultimate | Swords | Deal more damage to mobs at night. | 3 |
| %group-color%Nightwalker | ELITE / Epic | Swords | Freeze mobs at night. | 3 |
| %group-color%Launch | LEGENDARY / Legendary | Swords | Launch yourself by right-clicking. | 3 |
| %group-color%Slingshot | LEGENDARY / Legendary | Elytra | Boost yourself into flight by right-clicking. | 3 |
| %group-color%Nulify | FABLED / Fabled | Weapons | Chance to deal double damage · while leaving enemy blind. · Costs 40 souls / activation. | 4 |
| %group-color%Rush | FABLED / Fabled | Elytra | Chance of speed boost when · taking off with elytra. · Costs 10 souls / activation. | 3 |
| %group-color%Diploid | FABLED / Fabled | Swords | Chance to multiply mob drops. · Costs 5 souls / activation. | 5 |
| %group-color%Multiplication | FABLED / Fabled | Pickaxe | Chance to multiply ore drops. · Costs 5 souls / activation. | 5 |
| %group-color%Fuddle | ULTIMATE / Ultimate | Swords | Disorganize opponent's hotbar. | 3 |
| %group-color%Spiritmaster | FABLED / Fabled | Swords | Chance to get more souls · from killing players. | 3 |
| %group-color%Axe of Spirits | FABLED / Fabled | Axes | Chance to get more souls · from killing players. | 3 |
| %group-color%Soulminer | FABLED / Fabled | Pickaxe | Chance to get souls by mining. | 3 |
| %group-color%Soulgrind | FABLED / Fabled | Swords | Chance to get souls by killing mobs. | 3 |
| %group-color%Deranged | LEGENDARY / Legendary | Swords | Strike lightning at nearby players. | 3 |
| %group-color%Magnet | ELITE / Epic | Swords | Your attack pulls players towards you. | 3 |
| Call to Allies | ULTIMATE / Ultimate | Goat horn | Call your allies to your aid · if you are in danger. | 3 |
No results match these filters.
79 BetterPets pet definitions
The chance column is the relative spawn value in the BetterPets spawn-chances setting; it should not be read as a guaranteed percentage.
Showing 79 results.
| Pet | Spawn value | Source |
|---|---|---|
| Ant | 12 | BetterPets spawn pool |
| Axolotl | 8 | BetterPets spawn pool |
| Blue Dragon | 2 | BetterPets spawn pool |
| Cat | 12 | BetterPets spawn pool |
| Chicken | 12 | BetterPets spawn pool |
| Dog | 12 | BetterPets spawn pool |
| Dolphin | 5 | BetterPets spawn pool |
| Elder Guardian | 8 | BetterPets spawn pool |
| Ghast | 5 | BetterPets spawn pool |
| Hamster | 12 | BetterPets spawn pool |
| Herobrine | 1 | BetterPets spawn pool |
| Owl | 5 | BetterPets spawn pool |
| Panda | 5 | BetterPets spawn pool |
| Penguin | 2 | BetterPets spawn pool |
| Phoenix | 1 | BetterPets spawn pool |
| Pufferfish | 8 | BetterPets spawn pool |
| Rabbit | 5 | BetterPets spawn pool |
| Reaper | 1 | BetterPets spawn pool |
| Red Dragon | 2 | BetterPets spawn pool |
| Red Parrot | 12 | BetterPets spawn pool |
| Snail | 10 | BetterPets spawn pool |
| Spinosaurus | 12 | BetterPets spawn pool |
| Tiger | 5 | BetterPets spawn pool |
| Turtle | 8 | BetterPets spawn pool |
| Warden | 2 | BetterPets spawn pool |
| Worm | 12 | BetterPets spawn pool |
| Polar Bear | 6 | BetterPets spawn pool |
| Bat | 10 | BetterPets spawn pool |
| Slime | 10 | BetterPets spawn pool |
| Beaver | 10 | BetterPets spawn pool |
| Hedgehog | 7 | BetterPets spawn pool |
| Capybara | 6 | BetterPets spawn pool |
| Koala | 7 | BetterPets spawn pool |
| Red Panda | 4 | BetterPets spawn pool |
| Alpaca | 10 | BetterPets spawn pool |
| Platypus | 6 | BetterPets spawn pool |
| Duck | 10 | BetterPets spawn pool |
| Ender Dragon | 1 | BetterPets spawn pool |
| Unicorn | 2 | BetterPets spawn pool |
| Mole | 10 | BetterPets spawn pool |
| Allay | 4 | BetterPets spawn pool |
| Cursed Plushie | 2 | BetterPets spawn pool |
| Goblin | 5 | BetterPets spawn pool |
| Bee | 8 | BetterPets spawn pool |
| Crab | 7 | BetterPets spawn pool |
| Otter | 3 | BetterPets spawn pool |
| Crystal Golem | 4 | BetterPets spawn pool |
| Pixie | 4 | BetterPets spawn pool |
| Moon Fox | 4 | BetterPets spawn pool |
| Lich | 2 | BetterPets spawn pool |
| Shadow Dragon | 1 | BetterPets spawn pool |
| Ancient Elf | 1 | BetterPets spawn pool |
| Firefly | 9 | BetterPets spawn pool |
| Ferret | 2 | BetterPets spawn pool |
| Kangaroo | 6 | BetterPets spawn pool |
| Squirrel | 9 | BetterPets spawn pool |
| Water Serpent | 4 | BetterPets spawn pool |
| Scorpion | 5 | BetterPets spawn pool |
| Mantis | 5 | BetterPets spawn pool |
| Panther | 5 | BetterPets spawn pool |
| Mimic | 5 | BetterPets spawn pool |
| Guardian Angel | 2 | BetterPets spawn pool |
| Sugar Glider | 6 | BetterPets spawn pool |
| Lion | 3 | BetterPets spawn pool |
| Cave Spider | 5 | BetterPets spawn pool |
| Snow Golem | 6 | BetterPets spawn pool |
| Arcane Fox | 6 | BetterPets spawn pool |
| Mechanist | 4 | BetterPets spawn pool |
| Kraken | 2 | BetterPets spawn pool |
| Griffin | 3 | BetterPets spawn pool |
| Yeti | 3 | BetterPets spawn pool |
| Raccoon | 6 | BetterPets spawn pool |
| Golem Mason | 4 | BetterPets spawn pool |
| Silk Moth | 3 | BetterPets spawn pool |
| Woodpecker | 3 | BetterPets spawn pool |
| Badger | 2 | BetterPets spawn pool |
| Salamander | 4 | BetterPets spawn pool |
| Magpie | 6 | BetterPets spawn pool |
| Scarecrow | 4 | BetterPets spawn pool |
No results match these filters.
What does this catalog not cover?
Player data
UUIDs, wallets, daily quests, pet ownership and playtime are not published.
Update history
Patch notes live on a separate page; this catalog is not a historical changelog.
Live testing
Cooldowns, actual drop rates and combat balance are marked separately based on in-game test results.